It was 2013 when I first tried to port Super MX to Linux. Back then, only the Pyramid Demo quest existed, there were no savegames and the dialogue control behaved strangely. However, I created a makefile which was able to build Super MX on Ubuntu.
Recently, I finished implementing the main quest of MX, so I thought it would be a good idea to review some goals of the underlying engine, and voila – I was able to port the 2020 version of Super MX.
It seems that not only the original Pyramid Demo levels are working, but also the new ones like the Shadow Temple.

However, there are two downsides. Fullscreen is not working yet, as well as the sound. I am currently thinking about solutions which affect the underlying subsystem. I will do some more experiments.
If this does still not scare some of you Linux-friendly users, feel free to download the new Pyramid Demo Build under this temporary Google-Drive link (language is German for now) and find out if it starts:
https://drive.google.com/drive/folders/1THOebjdR8tgswhPFWZ7SasKh7iIwNjVq